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by Leathel
Fri Jan 28, 2011 8:14 am
Forum: Project Announcements, Showcase and Developments
Topic: FoHO: Why no players?
Replies: 7
Views: 2285

Re: FoHO: Why no players?

Most of the signed up players have probably gotten bored since they have been through the previous Alpha and had characters at higher levels. Most are waiting on quests to be implemented to start doing something different. Once I get the new FoHO Advanced version up and running I will start focusing...
by Leathel
Sat Jun 20, 2009 6:57 am
Forum: Old SpeedGame Discussion
Topic: 20mb zip?
Replies: 10
Views: 3295

Re: 20mb zip?

Well the 20mb limit is why I decided not to join. I don't feel it is an appropriate size for a quality 3D game.
by Leathel
Wed Jun 10, 2009 12:48 pm
Forum: Old SpeedGame Discussion
Topic: 20mb zip?
Replies: 10
Views: 3295

Re: 20mb zip?

I think 50mb is a little more achievable especially with a Torque product. An Atlas terrain is around 4mb compressed alone so that is pretty much out of the question to use.
by Leathel
Wed Jun 10, 2009 11:59 am
Forum: Old SpeedGame Discussion
Topic: 20mb zip?
Replies: 10
Views: 3295

20mb zip?

This seems like it will be hard for a 3D game. Even the demo Torque examples run 30 to 50mb zipped.

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