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by ExevaloN
Sun Jun 25, 2017 6:32 pm
Forum: Project Announcements, Showcase and Developments
Topic: Summer Game Challenge 2017
Replies: 8
Views: 2835

Re: Summer Game Challenge 2017

I'd definitely love to participate if ChristianDevs does not actually do a SpeedGame Challenge this year. I'll share this thread to the Christian Game Developers FB page and the ChristianDevs FB page so more eyeballs fall on it.
by ExevaloN
Fri May 26, 2017 10:49 am
Forum: SpeedGame 2016
Topic: SpeedGame 2017 Dates?
Replies: 7
Views: 2580

Re: SpeedGame 2017 Dates?

I am totally down for this as I've participated since 2014. I always look forward to this event. We seem to have slow responses though, and I also only visit the forums around SpeedGame challenge time as well.
by ExevaloN
Wed Mar 25, 2015 8:02 pm
Forum: Project Announcements, Showcase and Developments
Topic: Ninehart
Replies: 13
Views: 3427

Re: Ninehart

Hey guys, been a while since I've posted here. Gonna leave here a concept I did some time ago to further develop the visual style of this project. https://scontent-atl.xx.fbcdn.net/hphotos-xpa1/v/t1.0-9/10422311_914875301898483_7182672526949030198_n.jpg?oh=f3b71d20227bbe9af1feb15dc010548f&oe=55B...
by ExevaloN
Wed Oct 08, 2014 4:13 pm
Forum: Project Announcements, Showcase and Developments
Topic: Ninehart
Replies: 13
Views: 3427

Re: Ninehart

Some more art done in the past two months! http://4.bp.blogspot.com/-wXq0pzx4Gcw/U-1-WYGpcoI/AAAAAAAAAPc/yvYnw-mpxnU/s1600/Alice_profile_by_Exevalon.jpg http://3.bp.blogspot.com/-SgLEh_66Kso/U-1-JELwuNI/AAAAAAAAAPU/AoSebfpYRtM/s1600/Duchess_profile_by_Exevalon.jpg And this last one, NCO Profile for ...
by ExevaloN
Thu Jul 31, 2014 7:02 pm
Forum: Old SpeedGame Discussion
Topic: Now that we're done making our speedgames...
Replies: 11
Views: 3230

Re: Now that we're done making our speedgames...

I was talking to Dylen Rivera about this a week ago. Im committed to my own projects and its hard sometimes to really find passion in working with a project belonging to someone else or to a group. However it would be cool to help each other out, even if its in small portions, apply our individual e...
by ExevaloN
Thu Jul 31, 2014 6:48 pm
Forum: Project Announcements, Showcase and Developments
Topic: Resolute Child - Development thread
Replies: 21
Views: 5650

Re: Resolute Child - Development thread

Wow, very interesting game and premise. And the fact that it's partially based on your own life makes it much more intense and gritty. Loving the screenshots, the story, and the progress your making on this. Im sure that someone out there will connect with this and may lead that person to find God o...
by ExevaloN
Thu Jul 31, 2014 6:19 pm
Forum: Project Announcements, Showcase and Developments
Topic: Ninehart
Replies: 13
Views: 3427

Re: Ninehart

Any ideas on melee combat mechanics? I haven't given it much thought yet. I like Metal Gear Solids CQC system, but I want something more fluid, maybe even enable combos. I envision the game as 3rd person over the shoulder, similar to Resident Evil 4,5 and 6. But I want melee to be more than just a ...
by ExevaloN
Thu Jul 24, 2014 8:11 pm
Forum: Project Announcements, Showcase and Developments
Topic: Ninehart
Replies: 13
Views: 3427

Re: Ninehart

EternityStar wrote:Ninehart sounds interesting! But, what weapons does Alice have? Guns? Knives? Or awesome strength?


Alice is a close-combat specialist and shock trooper. Her main weapons are a Pancor Automatic Shotgun, a combat knife, and several martial arts skills.
by ExevaloN
Wed Jul 23, 2014 10:04 pm
Forum: Old SpeedGame Discussion
Topic: Dev Blog | ROM12
Replies: 43
Views: 9890

Re: Dev Blog | ROM12

Here is the image. Check to see if its possible with the palette, if not, then see if there is a similar color. I know how its a nice challenge to stick with a specific palette and try to do as much as possible with it! https://dl.dropboxusercontent.com/u/9133045/sprPaintover_BloodOath.png
by ExevaloN
Mon Jul 21, 2014 9:09 pm
Forum: Old SpeedGame Discussion
Topic: Dev Blog | Exevalon
Replies: 45
Views: 11601

Re: Dev Blog | Exevalon

Final Day So, im sorry to say I will not be uploading my game. As much as I tried, I was unable to fix a collision bug which was bothering me, and although I could have avoided it by doing a straight-run kind of stage, without holes and tunnels, etc, it wasn't really what I wanted. There were also ...
by ExevaloN
Mon Jul 21, 2014 7:39 am
Forum: Old SpeedGame Discussion
Topic: Dev Blog | Bugala
Replies: 37
Views: 6894

Re: Dev Blog | Bugala

Its understandable.
by ExevaloN
Mon Jul 21, 2014 7:35 am
Forum: Old SpeedGame Discussion
Topic: Dev Blog | ROM12
Replies: 43
Views: 9890

Re: Dev Blog | ROM12

Played the game and I like the mellowness of it and the music is great. Some of those platforms are a bit frutrasting, but pretty cool game, and the game is longer than I thought! I'll have to come back to it later on. Love the pet too! Though I was expecting him to help me lol. A suggestion if I ma...
by ExevaloN
Sun Jul 20, 2014 9:30 pm
Forum: Old SpeedGame Discussion
Topic: Dev Blog | Exevalon
Replies: 45
Views: 11601

Re: Dev Blog | Exevalon

So I recorded a video of my game progress, you can watch it here : https://youtu.be/9piXEr-xXaY May need to turn the volume up as I recorded using my cellphone, and the speaker has been giving me trouble lately, so I recorded my voice very close to the mic and even so its not loud enough in my opini...
by ExevaloN
Sun Jul 20, 2014 11:56 am
Forum: Old SpeedGame Discussion
Topic: Dev Blog | Exevalon
Replies: 45
Views: 11601

Re: Dev Blog | Exevalon

Day 15 - Production Phase Ending, Post-Production phase commencing So as I've been working, I've also been trying to tinker with and fix a few things that bother me. Nonetheless, im nearing the end of the production phase, so I should hold on to any tinkering until I reach the post-production phase...
by ExevaloN
Sun Jul 20, 2014 10:32 am
Forum: Project Announcements, Showcase and Developments
Topic: Ninehart
Replies: 13
Views: 3427

Re: Ninehart

muadib wrote:I'd be interested to help out after the speedgame. I've been getting good with Unity3d if you think that might suit the game's needs. If want to team up I could do coding and you can do art. Something to pray about...


Sounds interesting Kris, will keep in mind and pray about it. God bless ya!
by ExevaloN
Sat Jul 19, 2014 8:42 pm
Forum: Old SpeedGame Discussion
Topic: Dev Blog | Exevalon
Replies: 45
Views: 11601

Re: Dev Blog | Exevalon

Looks menacing. Good luck getting everything done! Thanks Kris! Well, I thought today was the last day, but seeing the main page, the clock still counts down to 1 Day and 12 Hours, which means I still have time to implement some things, woo hoo! And here i was thinking I was gonna have to brave it ...
by ExevaloN
Sat Jul 19, 2014 7:21 am
Forum: Old SpeedGame Discussion
Topic: Dev Blog | Exevalon
Replies: 45
Views: 11601

Re: Dev Blog | Exevalon

Day 14 - Production Phase Continued Well, this certainly has been an interesting challenge for me, and an interesting two weeks! I got character attacks to work with a combo, and implemented my monster with his animations. Still having some issues with his code so im busy sorting that out. Going to...
by ExevaloN
Fri Jul 18, 2014 6:19 am
Forum: Old SpeedGame Discussion
Topic: Dev blog | TeamBIO
Replies: 19
Views: 5683

Re: Dev blog | TeamBIO

Hey everyone! We're a bit late getting up to speed, but would it be a speedgame otherwise? This year, blendenzo and I are making a point and click game. We're keeping details secret for now, but here an image of some of the rooms we're working on. Things are going pretty smoothly! http://teambio.bl...
by ExevaloN
Fri Jul 18, 2014 6:18 am
Forum: Old SpeedGame Discussion
Topic: Dev Blog | Exevalon
Replies: 45
Views: 11601

Re: Dev Blog | Exevalon

Looks great ExevaloN! I like the coloring of the character. Reminds me of Dragon's lair... This looks great! Keep up the good work! Thanks guys! Day 13 - Production Phase Continued Well, today should be my last day putting in assets in the game and writing code. Yesterday I was busy fixing a few th...
by ExevaloN
Thu Jul 17, 2014 5:51 pm
Forum: Project Announcements, Showcase and Developments
Topic: Ninehart
Replies: 13
Views: 3427

Re: Ninehart

So what kind of game do you vision this to be? 3rd person action? What game engine do you use? 3rd Person Over the Shoulder I think would work well. Im also thinking similar to Metal Gear Solid and Uncharted. As to what engine im using, at the moment none. Since im busy idea, design and concept bui...

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