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by CPUFreak91
Fri May 24, 2013 8:09 am
Forum: The Biz: Conference, Marketing, Distribution, PR Discussion
Topic: Free/Open Source Customer Relationship Management Software
Replies: 0
Views: 2969

Free/Open Source Customer Relationship Management Software

If you're running a company or game, or website that collects data from users and customers there's an fairly simple and safe way to store and process that information without having to write your database processing code. I've been using SugarCRM at work for the past 2 years and its REST/SOAP API m...
by CPUFreak91
Fri May 24, 2013 7:50 am
Forum: Programming, Art, Design, Sound & Music!
Topic: Unity Pro for $75/mo
Replies: 0
Views: 1208

Unity Pro for $75/mo

Unity just announced a subscription license to Unity Pro for $75/mo billed monthly. They also provide Android Pro and iOS Pro at the same monthly rate. If you can't afford the $1,500 price tag, but have a game in mind that you could do in a year, this is a great deal: m This is a limited promotion/t...
by CPUFreak91
Wed Apr 17, 2013 4:39 pm
Forum: Other Discussions, Introducing Yourself and General
Topic: In Defense Of Religion In BioShock Infinite
Replies: 0
Views: 802

In Defense Of Religion In BioShock Infinite

What if I told you that Bioshock Infinite was the mostly deeply Christian game I’ve played in recent memory? Some Don't Like BioShock's Forced Baptism. Enough To Ask For A Refund. Before you can step into Columbia--before you can find out about Elizabeth and Comstock, before you … Read… Because it ...
by CPUFreak91
Wed Feb 13, 2013 9:00 am
Forum: Faith Talk, Prayer Requests/Praise & Bible Studies
Topic: Tithing
Replies: 3
Views: 3761

Re: Tithing

I think the concept of tithing is not as important in the Christian church as it was for the Israelite community. It's definitely good for Christians to give to meet the needs of others ( James 1:17 ), and tithing will only make that easier. However, if a large community can cover a need, not many p...
by CPUFreak91
Wed Feb 13, 2013 8:25 am
Forum: The Biz: Conference, Marketing, Distribution, PR Discussion
Topic: Mobile App Success Strategies
Replies: 2
Views: 1967

Mobile App Success Strategies

Daniel Bigham posted a link to his experiences in a Slashdot question/article comment, titled, Secrets of App World Success . He mentions some key strategies: Keep the design simple, keep the app simple (don't make it a swiss army knife of features), make things quickly, find a niche/need area (if m...
by CPUFreak91
Sat Dec 08, 2012 7:45 pm
Forum: Faith Talk, Prayer Requests/Praise & Bible Studies
Topic: The Lion
Replies: 20
Views: 7616

Re: The Lion

C.S. Lewis believed in Taoism as you can discover by reading The Abolition of Man (btw it looks really boring). So you're quoting something and using it as an argument, but you haven't read it? Shame on you. I have not read The Abolition of Man (but I will start now ) so cannot argue against you, b...
by CPUFreak91
Sat Dec 08, 2012 3:36 pm
Forum: Faith Talk, Prayer Requests/Praise & Bible Studies
Topic: The Lion
Replies: 20
Views: 7616

Re: The Lion

I think you're reading into it too much. C.S. Lewis didn't mean to make a one-to-one parallel of Aslan and Christ. The Narnia series has Christian themes, but it's not a theology book. I agree. It's a story meant for fun. It has themes and characters that hail back to the bible, but Lewis was not t...
by CPUFreak91
Sat Dec 08, 2012 3:28 pm
Forum: Other Discussions, Introducing Yourself and General
Topic: Am I really so hard to understand?
Replies: 4
Views: 1354

Re: Am I really so hard to understand?

Happens to me a lot. I've found that going through the motions until they're completely confused by what I say helps. Only then do they seem to start listening.
by CPUFreak91
Sat Dec 08, 2012 3:19 pm
Forum: Project Announcements, Showcase and Developments
Topic: Talk is Cheap! Post what you're working on.
Replies: 2003
Views: 190116

Re: Talk is Cheap! Post what you're working on.

Currently scrambling to finish a zip clone written in C++ for my Software Engineering class. Working as a team of two with another classmate. He's stuck on geting the LZW compression algorithm to work, I'm wrapping up folder recursion for the archival code. I'm doing some string manipulation to pull...
by CPUFreak91
Fri Sep 21, 2012 12:50 pm
Forum: The Biz: Conference, Marketing, Distribution, PR Discussion
Topic: Steam Greenlight: What the devs think
Replies: 1
Views: 1452

Re: Steam Greenlight: What the devs think

I don't like the popularity contest aspect, which Kickstarter seems to have less of. But I will try both (one of these days) before I render too much judgement.
by CPUFreak91
Fri Sep 21, 2012 12:48 pm
Forum: Programming, Art, Design, Sound & Music!
Topic: iOS UI element background images and themes
Replies: 1
Views: 1101

iOS UI element background images and themes

Hello all, Have any of you found some resources where you can download background images for iOS UI elements (such as UIButton, UITextBox, UITabBar, UITableViewCell, etc)? I've been looking for something similar to the Glyphish icons, but for backgrounds. I have found a few useful resources from Med...
by CPUFreak91
Sat Aug 04, 2012 7:55 pm
Forum: The Biz: Conference, Marketing, Distribution, PR Discussion
Topic: KickStarter Indie Bundle
Replies: 0
Views: 889

KickStarter Indie Bundle

So there's a new Kickstarter campaign where 9 developers have teamed together to make 9 games. It looks like the cash is going towards some bills and expenses (such as testing equipment) that they may be sharing. All in all, it looks like a great idea. Maybe something that some CDNers could do some ...
by CPUFreak91
Fri Jun 15, 2012 11:55 am
Forum: Old SpeedGame Discussion
Topic: SpeedGame 2012 Theme / Design Phase Starts!
Replies: 15
Views: 2793

Re: SpeedGame 2012 Theme / Design Phase Starts!

Mack wrote:SPEEDGAME 2012 DESIGN PHASE HAS STARTED!

2012 THEME: TESTIMONY

Wow, that is quite a "departure" from previous themes. I like it!
by CPUFreak91
Fri May 25, 2012 9:25 am
Forum: Other Discussions, Introducing Yourself and General
Topic: Your thoughts on Magic and violence in video games?
Replies: 29
Views: 5957

Re: Your thoughts on Magic and violence in video games?

I do admit I love combat and the excitement of it all but in no way do I desire to do it in real life. I'm a very peaceful person. Games appeal to me because no one really gets hurt and it's exciting to adventure through those kind of situations. You just summed up why I play better than I could ha...
by CPUFreak91
Wed May 23, 2012 9:12 am
Forum: Other Discussions, Introducing Yourself and General
Topic: Your thoughts on Magic and violence in video games?
Replies: 29
Views: 5957

Re: Your thoughts on Magic and violence in video games?

Do you find [magic] acceptable or not? For years I've enjoyed RPG games but lately have heard several christians speak of God as hating it and sorcery. I've read over all the verses I could find regarding magic in the biblical days and it seemed to be more a form of worship of entities into attempt...
by CPUFreak91
Tue Apr 17, 2012 7:24 pm
Forum: Other Discussions, Introducing Yourself and General
Topic: Will be in San Francisco next week
Replies: 4
Views: 1084

Re: Will be in San Francisco next week

Sweet! Thanks for the suggestions, everyone!
by CPUFreak91
Mon Apr 16, 2012 3:11 pm
Forum: Other Discussions, Introducing Yourself and General
Topic: Will be in San Francisco next week
Replies: 4
Views: 1084

Will be in San Francisco next week

Hi guys, I'll be in San Francisco, CA next week for a few days attending SugarCon (a conference for the open source SugarCRM customer relationship management software platform). What kind of attractions and places to eat would you (or someone you know) recommend going to? There's the GG Bridge, obvi...
by CPUFreak91
Mon Dec 05, 2011 9:39 pm
Forum: Project Announcements, Showcase and Developments
Topic: PoktaPok Guatemalan Studio, LionWorks game trailer
Replies: 0
Views: 868

PoktaPok Guatemalan Studio, LionWorks game trailer

Check out this really well-done trailer by a new Guatemalan game studio (that isn't us ;) ), who are working on a feature-length game.


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