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by brownboot
Wed Oct 10, 2012 6:28 pm
Forum: Project Announcements, Showcase and Developments
Topic: SpaceCraft
Replies: 49
Views: 15060

Re: SpaceCraft

These are some good basic goals. It may also be helpful to write out a list of design goals that will help you shape all of your systems and mechanics as you go forward. I'm big on these, think of them more like rules to check all your desicions against, it really helps keep your project unified thr...
by brownboot
Tue Oct 09, 2012 7:27 am
Forum: Other Discussions, Introducing Yourself and General
Topic: The Creativity of Indie Video games
Replies: 1
Views: 772

Re: The Creativity of Indie Video games

Thanks for the link Dizzy, good find :).
by brownboot
Tue Oct 02, 2012 5:12 am
Forum: Faith Talk, Prayer Requests/Praise & Bible Studies
Topic: Game developing and worshiping the God
Replies: 6
Views: 2574

Re: Game developing and worshiping the God

Hey Greg, welcome to CDN! If you're working for a company in the industry crunches will happen. Video games are a lot of work and there is never enough time to get anything done. When I've had to crunch I always did a ton of hours during the week and then just tried to recover on the weekend :P. Cru...
by brownboot
Sat Sep 29, 2012 12:39 pm
Forum: Project Announcements, Showcase and Developments
Topic: Talk is Cheap! Post what you're working on.
Replies: 2003
Views: 242296

Re: Talk is Cheap! Post what you're working on.

Have a nice relaxing weekend without any work going on for a change. Taking the opportunity to try out some new process reimagining Jake the Dog from Adventure Time:

http://blog.allenwhite.com/wp-content/u ... he-dog.jpg[/thumb]
by brownboot
Tue Sep 25, 2012 1:38 pm
Forum: Project Announcements, Showcase and Developments
Topic: Anyone going to PAX Prime?
Replies: 8
Views: 2932

Re: Anyone going to PAX Prime?

Yes I'm at the laptop. Timelapse of the final concept will get posted in a week or two.
by brownboot
Mon Sep 24, 2012 6:33 pm
Forum: Project Announcements, Showcase and Developments
Topic: Anyone going to PAX Prime?
Replies: 8
Views: 2932

Re: Anyone going to PAX Prime?



Here's the hour long panel edited down to a very digestable 6 min.
by brownboot
Sun Sep 23, 2012 7:33 am
Forum: Programming, Art, Design, Sound & Music!
Topic: iOS UI element background images and themes
Replies: 1
Views: 1449

Re: iOS UI element background images and themes

That look is pretty easy to make with a few layer effects in Photoshop. I could show you how to recreate it if you wanted to make some additional buttons to go along with those free packs.
by brownboot
Thu Sep 20, 2012 10:24 am
Forum: Project Announcements, Showcase and Developments
Topic: SpaceCraft
Replies: 49
Views: 15060

Re: SpaceCraft

RE: Customization; Check out Galactic Civ 2+ and Spore/Darkspore for modern examples of the Alpha Centauri approach.

And, if you haven't played FTL yet I highly recommend it. $9 on Steam.
by brownboot
Tue Sep 18, 2012 6:17 pm
Forum: Project Announcements, Showcase and Developments
Topic: Talk is Cheap! Post what you're working on.
Replies: 2003
Views: 242296

Re: Talk is Cheap! Post what you're working on.

Here's how it came out :). Took about 20 hrs to paint up on the wall, some of that was waiting on the top parts to dry before I could move the ladder...

http://www.allenwhite.com/blessedlifepic1.jpg[/thumb]

http://www.allenwhite.com/blessedlifepic2.jpg[/thumb]
by brownboot
Tue Sep 18, 2012 5:24 am
Forum: Programming, Art, Design, Sound & Music!
Topic: Some Good Painting Tips
Replies: 2
Views: 1317

Some Good Painting Tips

Found this good blog post on one illustrator's process for his work on Magic the Gathering. Pretty good insights overall:

http://muddycolors.blogspot.com/2012/09 ... arken.html
by brownboot
Wed Sep 12, 2012 3:51 pm
Forum: Project Announcements, Showcase and Developments
Topic: SpaceCraft
Replies: 49
Views: 15060

Re: SpaceCraft

Arch is on the right track. Focus on building the core slice, for you that will be building stuff, and then itterate additional content from there.

Good luck, looking forward to seeing more :).
by brownboot
Sun Sep 09, 2012 10:38 am
Forum: Project Announcements, Showcase and Developments
Topic: Talk is Cheap! Post what you're working on.
Replies: 2003
Views: 242296

Re: Talk is Cheap! Post what you're working on.

Finished up a design for the back wall of the church stage for the next sermon series. We'll be painting it up this week:

http://allenwhite.com/blessedlife1_packed.png[/thumb]
by brownboot
Fri Sep 07, 2012 5:19 am
Forum: Programming, Art, Design, Sound & Music!
Topic: Good Modular Texture Example
Replies: 1
Views: 1510

Good Modular Texture Example

Hey guys, I've been wanting to do a write up on this subject but I found this killer example: http://www.polycount.com/forum/showthread.php?t=89682 At the bottom of page 2 there is a post with the texture sheet. Basically he's making all of those space station assets from one 512x256 diffuse and nor...
by brownboot
Sun Aug 26, 2012 10:00 am
Forum: Programming, Art, Design, Sound & Music!
Topic: Some Art of Mine
Replies: 93
Views: 20384

Re: Some Art of Mine

Checkout the planet art in this kickstarter: http://www.kickstarter.com/projects/659 ... ration-rts
by brownboot
Sat Aug 25, 2012 2:07 pm
Forum: Project Announcements, Showcase and Developments
Topic: The SpaceJourney Thread
Replies: 49
Views: 13172

Re: The SpaceJourney Thread

Gun updates look great! Good call on the yellow.
by brownboot
Thu Aug 23, 2012 9:37 am
Forum: Project Announcements, Showcase and Developments
Topic: The Cross Alpha Omega Infinity Time Key of Life Protection
Replies: 7
Views: 4099

Re: The Cross Alpha Omega Infinity Time Key of Life Protection

Hey iRock! I did watch your vid. Its way too long for just being pictures and music and you still don't get a good look at the character because of the backgrounds being so dark. Also I don't remember seeing a shot where the entire figure was in frame but I could just be forgetting it. You should ta...
by brownboot
Wed Aug 22, 2012 9:14 pm
Forum: Project Announcements, Showcase and Developments
Topic: Meaty Christ-based old school RPG!
Replies: 18
Views: 6849

Re: Meaty Christ-based old school RPG!

Hey Noroom! Finally got some time to play thru most of the first dungeon. Hoping to give it another go soon but thought I'd give you some initial impressions... These aren't really in any particular order just some stuff to think about: >Village Intro: Every character that gives tutorial info says s...
by brownboot
Wed Aug 22, 2012 8:04 pm
Forum: Community Game
Topic: Community Game extended from a Speedgame?
Replies: 17
Views: 7809

Re: Community Game extended from a Speedgame?

Well your recent suggestions are too big and complicated to be feasible. Not that they are necessarily bad, just out of sync with the pace of the community atm. Based on the current interest I think you're best off starting up your own project and posting it for feedback. I am having tons of fun wat...
by brownboot
Wed Aug 22, 2012 7:53 pm
Forum: Programming, Art, Design, Sound & Music!
Topic: Some Art of Mine
Replies: 93
Views: 20384

Re: Some Art of Mine

Been meaning to say, I love the minimalist planet. Going WAY cartoony is something you should think about for Space Journey... Maybe even cell-shaded 0_o? Just spitballing, but it could be fun.

cron