samw3 wrote:Why not have a game where the character has a burning bush type encounter with God who give him/her a mission and promises to do the miraculous mechanics of the game? The game play could become focused around the relationship between the player and "God" with enemies being pesky bugs. It would be hard to do to keep it authentic, but an interesting game nonetheless, and then the miracles would be legit. Kind of like the miracles moses initiated.
PFC wrote:Would it be better for certain "rules" or "laws of the game" to be in place within the game world where things such as healing or other "magic" could be replaced?
kiwee wrote:Is it right to use Miracles as a form of magic in a game, such as healing etc...? because it makes the user in control over when it is used.
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