It's the same with better lighting.Lava wrote:CPU: I love the tank! Is the darker tank a destroyed version? Or is it the same with just better lighting?
That looks great, dude. I'm getting ready to put my first game in the app store too, as soon as Flash CS5 comes out .CPUFreak91 wrote:Hoping to submit iOFG to the App Store for review over the weekend. You iDevice owners are in for a real treat
You may lol, it was just modelled and rendered in Blender. Just with the internal render + some well placed lights, then rendered vid's put them together in vegas and made them fade to the next. No Pov Ray or anything like that (haven't got around to learning to render prop yet, not interested in it)Brandon wrote: Hey Blacko, that is pretty awesome. If I might ask... what did you use to render it with?
I love it. Especially when I mess with Obj-C iPhone scripts. I'd bend over backwards to code a game in Unity instead of Obj-C, even Cocos2d (cool as it may be).mightybotme wrote:How do you like working in the Unity3D game engine?
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