Talk is Cheap! Post what you're working on.

Post updates of what you've been working on, make your development announcements, etc.

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Blacko
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Re: Talk is Cheap! Post what you're working on.

Postby Blacko » Wed Apr 25, 2012 4:54 am

Working on this at the moment.



This one I'm not going to bother finishing.

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brownboot
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Re: Talk is Cheap! Post what you're working on.

Postby brownboot » Wed Apr 25, 2012 5:49 am

@Blacko;

Two notes. First video; his arms move at a constant rate. There's no acceleration through a swing and no change up between jabs and the big arcing swings. Second video; when you run you leave the ground between strides so he won't always have a foot on the ground.
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mikale
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Re: Talk is Cheap! Post what you're working on.

Postby mikale » Wed Apr 25, 2012 6:34 pm

WIP icon for Save the Caterpillar:

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brownboot
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Re: Talk is Cheap! Post what you're working on.

Postby brownboot » Fri Apr 27, 2012 5:35 am

@mighty: post one at final res too. Hard to judge blown up like this.


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Been working on a SNES style platformer character just for some pixely fun. Here's the run cycle I finished roughing out this morning. I found it easier to draw the arms as a second layer so that's why they're grey. I used some old metal slug runs as reference for how much lift in the stride would read right, frame count, etc.
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Lava
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Re: Talk is Cheap! Post what you're working on.

Postby Lava » Sat May 19, 2012 4:24 pm

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Nehemius
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Re: Talk is Cheap! Post what you're working on.

Postby Nehemius » Fri May 25, 2012 12:18 am

Ported Epic TTT to Android

http://tinyurl.com/7thptte

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Nehemius
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Re: Talk is Cheap! Post what you're working on.

Postby Nehemius » Sun Jun 10, 2012 11:36 pm

Uploaded 'Drop Cube' to Google Play.

Paid Version
https://play.google.com/store/apps/deta ... t.dropcube

Free Version
https://play.google.com/store/apps/deta ... opcubefree" target="_blank

And here is a HTML5 version:
http://8bitwarrior.com/DropCube/" target="_blank

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brownboot
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Re: Talk is Cheap! Post what you're working on.

Postby brownboot » Sun Jun 17, 2012 10:46 am

Good luck to all you speedgamers! Look s like no internet at the new house for about a month so I'll miss it unfortunately...
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HanClinto
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Re: Talk is Cheap! Post what you're working on.

Postby HanClinto » Sun Jun 17, 2012 11:45 am

brownboot wrote:Good luck to all you speedgamers! Look s like no internet at the new house for about a month so I'll miss it unfortunately...
Oh no!

Can't you use coffee shops or something? That's what I did for the 2007 and 2008 Speedgames -- I had no Internet access at home for either of those competitions.
""

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ArchAngel
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Re: Talk is Cheap! Post what you're working on.

Postby ArchAngel » Mon Jun 18, 2012 10:28 am

I'd love you see your entry, brownboot. Think about it. Ruminate on it. While imagining the pleasures of development with a nice brew sitting next to you.
Can't you just smell it?
Q.E.D.
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brownboot
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Re: Talk is Cheap! Post what you're working on.

Postby brownboot » Mon Jun 18, 2012 12:21 pm

I ordered a 4g hub from Virgin Mobile. That might give me enough bandwidth to get something together! It could be easier for me to put together a tabletop something, I'll see what I can come up with...
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ArchAngel
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Re: Talk is Cheap! Post what you're working on.

Postby ArchAngel » Mon Jun 18, 2012 1:26 pm

Cool. Big fan of your artwork, can't wait to see what you do.
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Lava
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Re: Talk is Cheap! Post what you're working on.

Postby Lava » Fri Jul 27, 2012 10:14 am

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mikale
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Re: Talk is Cheap! Post what you're working on.

Postby mikale » Mon Aug 06, 2012 11:54 am

Updated my website with a new art portfolio and other content:

http://mikalesblog.com/
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blendenzo
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Re: Talk is Cheap! Post what you're working on.

Postby blendenzo » Thu Aug 09, 2012 1:38 pm

Learning to compile speed optimized builds of Blender by trial and error. Making good progress, I think, and I've learned a reasonable amount about gcc optimization flags and cmake configurations. (FYI, most general software is not optimized for speed, but rather compiled for compatibility with even the oldest machines.)

Also trying to help another BGE user get Linux builds of his game up on Desura. This is really what led to the speed optimization thing to begin with...
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jestermax
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Re: Talk is Cheap! Post what you're working on.

Postby jestermax » Mon Aug 13, 2012 5:31 pm

Hey now. It's been a while since I've posted on this forum, but I still have some updates.
First thing's first; I got my Master's degree (woo!) so that's exciting, but I've been working non-stop on some fancy side projects.

One such project is a game prototype. I've finally gotten it up to a playable (and graphical) level! It's a tactical-RPG game with lots of bells and whistles so far. There's updates on my blog: http://jestermax.wordpress.com/" target="_blank

but here's my latest screenshot (assuming I don't mess up the link somehow):

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b-o
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Re: Talk is Cheap! Post what you're working on.

Postby b-o » Tue Aug 14, 2012 10:18 am

jestermax wrote:I've finally gotten it up to a playable (and graphical) level! It's a tactical-RPG game with lots of bells and whistles so far. There's updates on my blog: http://jestermax.wordpress.com/" target="_blank
Wait a minute.. You have a playable demo, but you haven't given us a link to it?!?


I'm working on gnomes: Image
Lava
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Re: Talk is Cheap! Post what you're working on.

Postby Lava » Tue Aug 14, 2012 10:30 am

b-o wrote:You have a playable demo, but you haven't given us a link to it?!?
Yeah, what's the big idea?!?! :x

(when you actually conjure up the gaul to post something, don't forget The SHOWCASE thread! ...... :mrgreen:)

BTW, Jester, can I have that tile set? https://dl.dropbox.com/u/10649389/eyebrows.gif
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brownboot
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Re: Talk is Cheap! Post what you're working on.

Postby brownboot » Sun Sep 09, 2012 10:38 am

Finished up a design for the back wall of the church stage for the next sermon series. We'll be painting it up this week:

http://allenwhite.com/blessedlife1_packed.png[/thumb]
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brownboot
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Re: Talk is Cheap! Post what you're working on.

Postby brownboot » Tue Sep 18, 2012 6:17 pm

Here's how it came out :). Took about 20 hrs to paint up on the wall, some of that was waiting on the top parts to dry before I could move the ladder...

http://www.allenwhite.com/blessedlifepic1.jpg[/thumb]

http://www.allenwhite.com/blessedlifepic2.jpg[/thumb]
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