I think there's an element of truth in this.. I've noticed that a lot of D&D type computer games or mods, apparently made by non-christians, tend to portray 'lawful good' characters as naive, inconsiderate, ignorant, irrational, holier than thou, pharisee types which prefer the letter of the law over the spirit of the law, and yet they portray the neutral alignments as more level headed and friendly.. I don't think that people who do that sort of thing really understand what goodness or lawfulness is, and it's a shame how many times I've seen that.. The only consolation is that those types of developers usually like to distance themselves from any representations of Christianity, so their lawful good characters are usually pagans who wouldn't know God's holiness anyways. I could see how the same kind of inclusion of socio-political agendas could potentially pop up in any kind of media made by anti-christians.. I wouldn't throw out all worldly art though... didn't Paul use pagan poetry to communicate the gospel?launcher wrote: But for example lets say you hire people lets say ones an atheist that mocks people of faith, ones a hippy that doesnt believe in war. lets say is a person that doesnt believe in guns, and looks down upon people of faith, lets say another is a vegetrain, into global warming and evolution. and you mix all these people together, what type of product will they come up with for example. likely mocking the jedi and there beliefs. More peace by comprimising peoples values and morals. the product and end result is fundamentaly different outcome, when the christian side is more inline with the jedis, for example the group i mentioned would be more receptive to an empire, with more socialism, tighter goverment controls, your asking them to bash there own beliefs, of course they will go milder and jab the other side some, by nature, or they would end up hating there job and quit. it would be like going to the cheese cake factory and asking them where the nearest doughnut shop is. might not be the best idea.