Nice atmosphere on that game of yours. Doesnt feel at all like a game made in only 4 hours.
You also had good idea there. Never had it came to my mind an idea that I would need to listen to enemies sounds to determine wether they are bad or not.
Only thing to complain about this game is that it becomes bit boring quite quick. But that is how it often is with speedcode games as they are so simple that they usually dont entertain you for long. But for those 5 minutes this game was pretty neat.
despite the boredom factor hitting bit quick, this was quite excellent speedcode entry. More please!
Is there supposed to be a wait time for activating the seeker? I click to reveal the launcher, but the seeker won't show up for awhile. It seems that the wait time gets longer with each level? The wait time makes it tough to beat when several enemies are falling at once.
And thanks for the tip about clicking the right mouse button to quit, i couldn't figure that out when i played your previous speedcode game.
I'm sorry to say it still does not work for me. I took a video of the game on my computer using camstudio which isn't outputting with a good framerate, but you can get the idea of the time difference between the launcher appearing and the seeker appearing afterwards. Maybe we need another perspective. Maybe it has to do with my computer, but the game appears to run very smoothly on it.