Im going to make another thread about story.
One of the things that would be good to be decided quick would be to decide what kind of graphics will this game have, so I can start concretely making this game.
I have thought basically about 3 different graphic styles:
1. Right from above
2. 8-bit/16-bit manga rpg styled 3D thing.
Here is example picture of them all:
https://dl.dropboxusercontent.com/u/337 ... piccdn.JPG
Personally I think the third option, the isometric graphics would be best, since that way it in my opinion would be easiest for anyone to participate in making graphics. As you can either make graphics in 3D, or you can make them in pure 2D and they can still fit quite nicely together.
It would be possible to make hexagon shaped tiles etc. but as I am going to be enough in trouble with just the pathfinding code, I rather just keep it in rectangles so i dont need to take extra trouble figuring out that too.
What I would like to know at this point already is wether there are any people intersted in graphics director and how many of them. You dont need to be from beginning to end, but you can be the time that you see fit, even if its only a short while.
Especially in-game graphics director will be having some extra challenge as he needs to figure out which different graphics styles work together the best and so on as supposedly enemies will come from several different artists with different styles.
Another thing I would like to know at this point too is how many are possibly going to submit some graphics to this project in next three months time.
You can either reply to this thread or PM me about your interest to graphics director or that you are possibly going to submit some graphics.
I am just wanting to have some rough idea wether there is how much idea to structure things.
For example if there is only once artist, then we can as well pick the games graphics style according to the best fit for that one artist.