Oh wow, the forums look nicer. Cool job guys!
I am just posting to encourage bugula, and to announce (which he already knows) what has been going on during the last 1 1/2 weeks with Basis.
He bought me an Amiga emulator with roms (copyrighted) as well as legally transferred one of his licenses for Hollywood to me, which is what he is developing the community game in. It's literally lua with a couple tweaks for scripting numerous built-in libraries which are meant for interactive graphics presentations
, and compiles to multiple platforms all from whatever system you run it on. (Bugula gave me his Amiga version. I have never used Amiga anything before!)
Anyway, after much tinkering and experimentation (and frustration, at times) we managed to develop a plugin for Hollywood to play Basis animations. This really takes Hollywood's game making abilities to a new level as it has no native support for things like this. We even had to develop a software alpha textured triangle renderer because there was no other option. Anyway, I managed to cross compile binaries of the plugin (written in C) for Amiga OS3 and AROS and linux and windows. No OSX unless I get a real Mac one day though
So, Bugula's gifts paid off for us both, and it is ready to use in the community game now!!! His encouragement really couldn't have come at a better time, as well. Plus, now I have experience with Lua, and Lua <-> C, and Amigas, which is super neat.
So thanks Bugula.
We will be releasing Basis for public use shortly. I wanted to finish the Hollywood plugin first. Stay tuned!
Oh - here's examples of Hollywood + Basis animations. Binaries and source included for everything. The ExampleHollywood files are of course the ones of most interest in this context. There's linux, windows, amiga builds, as well as windows examples using SDL, and HGE. More to come soon.Demo Binaries/Source