Game is completeable.
Lots of minor bugs (depending how you view them) exist.
Although I did play the game from beginning till the end, due to the nature of the game, that alone isnt very excessive test, but there probably resides plenty of average sized bugs still there somewhere.
One part of the game is not actualyl missing, but you can surely see it wasnt really done.
You loking for a chest, and instead of having this nice maze there, you just open the door, and take the chest, and leave.
If time and strength permits, perhaps I will still make something out of it.
Unfortunately it seems I am not goign to do voice acting for the game, although I was all the time thinking I would. Im just too tired to figure out a voice that I would be happy with.
It might lose a lot from missing the narrators voice.
Last year after speedgame, and for a long time after too, i had a plan of hopefully making a time management kind of game for next years speedgame. I even had a music already picked.
I also had another idea, about a man and a clock, where the clock would represent mans spiritual condition, and it would be dirty by time etc. and somehow the idea had been to make a deal with someone to take care of the clock after the man passes away. For if you would fail on that, then at the end, the clock had been burned in fire outside, but had you succeeded, the new owner or whatever, had took good care of the clock, made it good as new etc.
However, when the time started coming close, I realised I wouldnt have any idea wether i can concentrate to speedgame how much or not, since there are some hopefully good thing about to happen in my life, and i have to stay concentrated on that, hence making dwelling deep into coding bit difficult. And also the chance that i would suddenly need to interrupt it all.
Therefore I was looking forward to some easier solution. As Humblebundle happened to have, not long ago, RPG maker package with extra resources, i grabbed one of those packages and finally gave it a try. It maybe isnt something I am too enthusiastic about, but it seemed like something I could use for my speedgame to get a good speedgame done with relatively little effort. And especially, since its easy to get a game done that is actually finished and complete with it, which i havent been able to manage a single time in speedgames so far.
When Mack told about the Game Creators package offer and Loom offer, i decided to take a peek at the Game Creator package, since i thought it was something like halfway from Gamemaker and programming, but seems it is still a programming language, and even very similar to my choice of language; Hollywood. Hence, if i would pick a coding, i would rather stick with Hollywood, which I am familiar with already than use already scarce time figuring out a new language, despite it being very similar to the one I am already using.
Anyway, when today came and verses were shown, I had decided that Either I figure out something simple and make it with Hollywood, or I can figure out some nice story, and use RPG Maker to make it. For after all, If I am goign to use RPG maker, there isnt that much else to do but figuring out some good story, as trying to make some unique things are much more limited than when using actual programming language to make things.
When i first looked at the given verses it threw me complete blank. Not a single idea crossing my mind. Plus I was feeling disappointed that they had chosen as one of the verses eph 6:12, which felt like very uncreative choice in sense that it was such an obvious a pick, i had hoped something that could actually reveal something new.
But, as it is with Bible. Never underestimate it. For now I have figured out something that I think is quite nice and excellent solution to some of the problems I have been having in RPG Maker, and solution is based upon using the Eph 6:12 as the basis of the game. There you see, never prejudge things before fully examined.
Currently I have pretty much settled to using RPG Maker, thanks to the idea I got based upon that eph6:12, and that idea is such, that it will be both quite easy, as well as quite even natural to include those other two verses in to the game too.
Right now I am pondering mainly on two questions:
1. Wether to make the main character perhaps even Paul himself, or to make some no good thief and a robber character as the main character.
2. Wether to tell you about my plans and progress through a blog, or to keep everything as a secret, which would be quite tempting right now due to some things I would like you to only find out when you play it.
Current story progress is that I basically have the beginning, and the end. But I am missing most of the middle. Plus I have almost no details yet. I am also pondering wether to set it to modern day, Early Church time or perhaps take some liberties with time. For there is one thing I would really like to do, but it is bit hard if it goes somewhere around Early Church time.
Last edited by bugala
on Mon Jul 21, 2014 7:12 am, edited 7 times in total.