What i meant by not figuring out where tree was coming from was not about pattern learning. But that first you see the top of the tree, by which you can already figure out where in screen that trees collision part will be, and that was bit hard to figure out. That especially at beginning you see the top of tree, then you started moving for example to left, to avoid crashing to that tree, and in the end you noticed thats exactly where that tree would end and you crashed it.
Reviews blog have crossed my mind couple of times, and I actually even tried once reviewing mobile games in perhaps 2005 or something, but my then lack of understanding on how to get people to come to your website, I was solely trusting google to magically bring me people, but no one ever came, so i stopped writing them.
Thought was that since noe one seemed to be giving any longer reviews but those 5 lines of reviews on those mobile game sellers own website, that there had been a market to exploit. First game i took as a review was Prison Break, since i figured people might look for reviews of that one, but seems google didnt rank me high enough for anyone to come and read. I dont even remember that websites address anymore where my blog was. im quite sure it is something like http://www.blogs.com/mobile-game-reviews
or something similar.
I have also many times considered reviewing point-n-click games, and latest thought i have been thinking, which is too big a project would be to review short games only. For it seems no one have yet made an effort to specifically start making/promoting short games, games that you can play in only one evening. You could put each week a new short game in spotlight, and those like me who like to play short games could go on and pick that game of the week each time that have already been chocse by editorial team.
And example about the lack of try for short games marketing is this Amiga game that was promoted in Amiga Future, one of the marketing lines was "Over 5 hours of gameplay!"
5 hours isnt very long, they should rather marketed in way of "takes less than 6 hours to finish!".
For that "OVER 5 hours" part is puzzling me, I am wondering how much more? IS it possible it is even 3 hours more? If they would say less than 6 hours, then that would interest me much more.
Actually, couple of times Amazons negative customer reviews have helped me made decision on buying Nintendo DS games, when they negatively review the game because "It was too short!, lested only 4 hours!" And im reading that same complaint as "Wonderful, thats exactly what im looking for!"
I have also thought about reviewing christian games, since there wouldnt be that many of them coming and im usually buying most of them anyway (from the ones i notice), but then again, theres quite many doing that already i suppose, and i wonder if i could give any significant input.
Then I have also thought of simply reviewing games that i play, but there comes the lack of focus then. Who would the target group be? Those who want to play exactly same games as me? well, thats a pretty hard pick. I myself rather go and read some focused reviews, like from Point-n-cklick games only, than some guy who reviews whatever he happesn to be playing this time.