That's really nice Sam!samw3 wrote:@HanClinto Thanks!
@maudib Funny you should say that because we were talking about Metroid 1 when we were designing how the levels would work.
Here's an update. We have moving platforms! Still debugging and such. I promise they move
Yeah, I really like reading them, hope you (and others) do next year. Sam is planning on making more details notes of his progress next year too, I didn't always know exactly what he did apart from vague commit logs, so that's why some of his entries are more boringbrandav wrote:Very cool. wish I'd made game development logs in a diary. o well, maybe next year.
Oh, maybe we didn't update the .zip again after we noticed that. We also tweaked some dialog and make the background to player collision more fair, before Mack closed things off.brandav wrote:Spoiler! :
Well, it's also more difficult, due to the tougher collision. Might balance out.brandav wrote:Don't worry, I didn't use it to cheat... that much
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